GCC3043
Download as PDF
GCC 3043 - Regenerative Game Studio: Playing For the Future (3 Cr.) Environment, Honors
Undergrad Education Administration (10148)
TUED - Undergraduate Education Administration
Course description
Meeting the interrelated UN Sustainable development goals facing humanity will require imagination and emotional labor of unprecedented scale. We must collectively learn to overhaul our extractive systems with regenerative approaches in which humans are in a mutually beneficial relationship with the earth’s systems. The task of working across SDGs is a grand challenge in itself.
Games are an effective way to engage people in understanding complex problems and collaborating toward solutions. Designing games challenges students to examine systems, identify leverage points, confront trade-offs, and be creative. In doing so, it prepares them to become system teachers, leveraging organizations and networks for change. We invite students from a range of backgrounds to apply their disciplinary expertise and interests in new ways. No prior sustainability knowledge or game design experience is needed.
This is a Grand Challenge Curriculum course.
Games are an effective way to engage people in understanding complex problems and collaborating toward solutions. Designing games challenges students to examine systems, identify leverage points, confront trade-offs, and be creative. In doing so, it prepares them to become system teachers, leveraging organizations and networks for change. We invite students from a range of backgrounds to apply their disciplinary expertise and interests in new ways. No prior sustainability knowledge or game design experience is needed.
This is a Grand Challenge Curriculum course.
Minimum credits
3
Maximum credits
3
Is this course repeatable?
No
Grading basis
A-F - A-F Grade Basis
Lecture
Requirements
000959
This course fulfills the following Liberal Education requirement(s)
The Environment
Fulfills the writing intensive requirement?
No
Typically offered term(s)
Periodic Spring